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The Options menu is where you can individualize each clone. In here, you can change their name, as well as many other details, ranging from how they talk, to where
GUIOptions

All of the Options avaliable in v0.8(MC 1.2.5)

they walk.

SprintEdit

This option determines whether they sprint at the entity they are trying to attack. They will only sprint if they have two or more food bars(or chicken bones)

FollowEdit

This option determines whether they follow you around.

If they do not have any of the "Fight" options enabled(Hunt Mobs, Hunt Animals and Fight), then they will try to follow you and stay within one block of your position. Otherwise, they will follow about 5 blocks behind.

Hunt AnimalsEdit

If this is enabled, then they will hunt animals E.g. Cow, Chicken, Pig, Sheep etc.

This should work with external mods, such as Mo' Creatures, however it has not been tested.

As long as the entity is considered as an animal, it should attack it.

Hunt MobsEdit

If this is enabled, then they will hunt mobs E.g Creeper, Skeleton, Zombie, Spider, CaveSpider etc.

This should work with external mods, such as Mo' Creatures, however it has not been tested.

As long as the entity is considered as a mob, it should attack it.

LumberEdit

If lumber is turned on, then they will scan their environment for any visible logs. If they find any, they will walk other to the closest log, and chop it down, attempting to change to an axe if posible.

MineEdit

If mine is turned on, then they will scan their environment for any visible ores. If they find any, they will walk other to the closest ore, and mine it.

they will not mine ores from other mods such as copper from ic2

If they do not have a pick, then they will not mine.

Pick Up ItemsEdit

This option just tells the clone whether to purposely run after items. If on and they are not attacking something, then they will run around, pickup up any items nearby.

RetaliateEdit

When attacked, they will "retaliate" and attack back. However they do not retaliate against you, or other clones.(Unless their team states they can)

Use BoatsEdit

If this is enabled, then when you hop into a boat, they will try to find one nearby. If they find one, then they will get into it, and try to follow you.

Note: This does not work well in enclosed spaces... :D

FemaleEdit

Just changes the gender, to make the clone look more feminine.

FarmEdit

This option will make the clone check it's surroundings for Melons, Pumpkins and Wheat.

If it has seeds, and there are free tilled soild blocks, it will plant seeds.

If it can see pumpkins/melons, and they are connected to a fully grown vine, then they will break them.

If wheat is fully grown, it will break it, and replace it with some new seeds, if they have any.

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